JosefNemec/Playnite
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
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Momentum
+353
STARS · LAST 30 DAYS
12
PER DAY
#27
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +46 | +353 | +1.1K |
| Per day | 7 | 12 | 12 |
| Forks gained | +4 | +14 | +35 |
Playnite gained 353 stars in the last 30 days, about 12 a day, and now has 14.1K. It is about 10 years old and has averaged roughly 1.4K stars a year. It ranks #27 among C# repositories and #860 across all languages on GitHubRepo.
Trending Record
8
DAYS ON TRENDING
#607
BEST RANK
Sep 29, 2026
FIRST APPEARANCE
Active
STATUS TODAY
Playnite has maintained a continuous presence across global trending indexes, peaking at #607. Below is the 30-day activity profile:
💡 Overview
Playnite is an open-source project written in C#: Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Engineered for speed, consistency, and developer ease, it solves common hurdles in csharp, gaming, launcher. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/JosefNemec/Playnite.git
cd Playnite
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Playnite coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Playnite into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install Playnite using your package manager: `git clone https://github.com/JosefNemec/Playnite.git`
Initialize your project workspace or configuration file for Playnite.
Import Playnite into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Playnite --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
JosefNemec/Playnite is currently ranked #860 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #855 | FlashML-org/FreeToken | Python | ★ 14.2K | Compare ↗ |
| #856 | semaphoreui/semaphore | Go | ★ 14.2K | Compare ↗ |
| #857 | libretro/RetroArch | C | ★ 14.2K | Compare ↗ |
| #858 | e2b-dev/E2B | Python | ★ 14.2K | Compare ↗ |
| #859 | Stremio/stremio-web | JavaScript | ★ 14.1K | Compare ↗ |
| #860 | JosefNemec/Playnite This Project | C# | ★ 14.1K | |
| #861 | phpstan/phpstan | PHP | ★ 14.1K | Compare ↗ |
| #862 | thunderbird/thunderbird-android | Kotlin | ★ 14.1K | Compare ↗ |
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| #865 | ethereum/EIPs | Python | ★ 14K | Compare ↗ |
Frequently Asked Questions
What does Playnite do? +
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
What language is Playnite written in? +
The primary language is C#. Topics include: csharp, gaming, launcher, wpf.
Is Playnite actively maintained? +
Yes, the last recorded push was on Sep 29, 2026 with 656 open issues being tracked.
How many stars does Playnite have? +
Playnite has 14,135 stars and 696 forks on GitHub.
How does Playnite rank among GitHub repositories? +
With 14,135 stars, JosefNemec/Playnite is ranked #860 globally across all repositories tracked on GitHubRepo and #27 among C# projects.
What license is Playnite distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.