JasonXuDeveloper/Nino
The fastest binary serializer for C#. Source-generated, zero-allocation: services, RPC, messaging, caching, storage, Unity and Godot.
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Momentum
+16
STARS · LAST 30 DAYS
1
PER DAY
#422
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +16 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
Nino gained 16 stars in the last 30 days, about 1 a day, and now has 650. It is about 4 years old and has averaged roughly 163 stars a year. It ranks #422 among C# repositories and #7,849 across all languages on GitHubRepo.
Trending Record
1
DAYS ON TRENDING
#8866
BEST RANK
Oct 18, 2026
FIRST APPEARANCE
Active
STATUS TODAY
Nino has maintained a continuous presence across global trending indexes, peaking at #8866. Below is the 30-day activity profile:
💡 Overview
Nino is an open-source project written in C#: The fastest binary serializer for C#. Source-generated, zero-allocation: services, RPC, messaging, caching, storage, Unity and Godot.
Engineered for speed, consistency, and developer ease, it solves common hurdles in binary-serialization, c-sharp, csharp. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/JasonXuDeveloper/Nino.git
cd Nino
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Nino coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Nino into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install Nino using your package manager: `git clone https://github.com/JasonXuDeveloper/Nino.git`
Initialize your project workspace or configuration file for Nino.
Import Nino into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Nino --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
JasonXuDeveloper/Nino is currently ranked #7,849 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #7,843 | biggora/express-useragent | JavaScript | ★ 651 | Compare ↗ |
| #7,843 | openhab/openhab-android | Kotlin | ★ 651 | Compare ↗ |
| #7,843 | spatie/freek.dev | PHP | ★ 651 | Compare ↗ |
| #7,843 | qhkm/zeptoclaw | Rust | ★ 651 | Compare ↗ |
| #7,843 | MddIdd/mdd-sim-gateway | Python | ★ 651 | Compare ↗ |
| #7,849 | JasonXuDeveloper/Nino This Project | C# | ★ 650 | |
| #7,849 | psr7-sessions/storageless | PHP | ★ 650 | Compare ↗ |
| #7,849 | editorconfig-checker/editorconfig-checker | Go | ★ 650 | Compare ↗ |
| #7,849 | openmultiplayer/open.mp | C++ | ★ 650 | Compare ↗ |
| #7,849 | GSTJ/magic-modal | TypeScript | ★ 650 | Compare ↗ |
| #7,849 | themidnightgospel/Imposter | C# | ★ 650 | Compare ↗ |
Frequently Asked Questions
What does Nino do? +
The fastest binary serializer for C#. Source-generated, zero-allocation: services, RPC, messaging, caching, storage, Unity and Godot.
What language is Nino written in? +
The primary language is C#. Topics include: binary-serialization, c-sharp, csharp, deserialization, dotnet.
Is Nino actively maintained? +
Yes, the last recorded push was on Oct 18, 2026 with 0 open issues being tracked.
How many stars does Nino have? +
Nino has 650 stars and 59 forks on GitHub.
How does Nino rank among GitHub repositories? +
With 650 stars, JasonXuDeveloper/Nino is ranked #7,849 globally across all repositories tracked on GitHubRepo and #422 among C# projects.
What license is Nino distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.