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IvanMurzak
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IvanMurzak/Godot-MCP

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

C# ◇ ai Apache-2.0
★337STARS
⑂31FORKS
!4ISSUES
🏆#15,072GLOBAL RANK
🔥45DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

Godot-MCP is Godot-MCP is an open-source project written in C#: Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.. It provides a free, self-hosted open-source alternative to Cursor.

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), IvanMurzak/Godot-MCP has accumulated 337 GitHub stars and 31 forks. It is written in C#, licensed under Apache-2.0, and ranks #15,072 globally. It is actively maintained with the latest commit recorded on Nov 11, 2026.”
Repository IvanMurzak/Godot-MCP ↗
Primary Category ai
Language & Stack C#
Software License Apache-2.0
Community Traction ★ 337 stars · ⑂ 31 forks · #15,072 globally
Maintenance ● Active (Last commit: Nov 11, 2026) · 4 open issues
Replaces SaaS Open Source Cursor Alternative ($20/month per user) →
Target Audience Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 93/100 · Grade A+
✅
Is Godot-MCP actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, Godot-MCP is actively maintained. Continuous telemetry recorded the last code commit on Nov 11, 2026 (1 days ago). Supported by 337 stars and 31 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Nov 11, 2026
1 days since last push
Issue Backlog
4 Open Issues
Healthy Issue Cadence
Community Backing
31 Forks
337 Stars Recorded
Software License
Apache-2.0
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for IvanMurzak/Godot-MCP
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Momentum

+56

STARS · LAST 30 DAYS

2

PER DAY

#816

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+15+56+180
Per day222
Forks gained+1+5+10

Godot-MCP gained 56 stars in the last 30 days, about 2 a day, and now has 337. It is about 1 year old and has averaged roughly 337 stars a year. It ranks #816 among C# repositories and #15,072 across all languages on GitHubRepo.

Trending Record

Godot-MCP has maintained a continuous presence across global trending indexes, peaking at #768. Below is the 30-day activity profile:

💡 Overview

Godot-MCP is an open-source project written in C#: Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

Engineered for speed, consistency, and developer ease, it solves common hurdles in ai, ai-integration, ai-tools. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/IvanMurzak/Godot-MCP.git
cd Godot-MCP

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

Godot-MCP coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Autonomous AI Agents

Orchestrate intelligent workflows and tool-calling routines with Godot-MCP.

Model Inference & Prompting

Integrate fast, local or cloud-hosted generative AI models directly into production code.

Context Memory & RAG

Augment language models with dynamic vector retrieval and structured project memory.

Developer Productivity

Automate repetitive engineering tasks, code generation, and test creation using AI agents.

🚀 Getting Started

1

Install Godot-MCP using your package manager: `git clone https://github.com/IvanMurzak/Godot-MCP.git`

2

Initialize your project workspace or configuration file for Godot-MCP.

3

Import Godot-MCP into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `Godot-MCP --help` to verify successful setup.

👍 Strengths

Active community backing with 253 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

💡
Open Source Alternative to Cursor Replaces proprietary subscriptions ($20/month per user) with self-hosted freedom.
Explore all Cursor alternatives →
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The Free Software Media System - Server Backend & API

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PowerShell for every system!

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

IvanMurzak/Godot-MCP is currently ranked #15,072 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#15,047 ScottRBK/forgetful Python ★ 338 Compare ↗
#15,047 Mng-dev-ai/agentrove TypeScript ★ 338 Compare ↗
#15,047 openma-ai/open-managed-agents TypeScript ★ 338 Compare ↗
#15,047 TRazDev/Mugshot Kotlin ★ 338 Compare ↗
#15,047 arielshad/3d-asset-server TypeScript ★ 338 Compare ↗
#15,072 IvanMurzak/Godot-MCP This Project C# ★ 337
#15,072 pocmo/Yaaic Java ★ 337 Compare ↗
#15,072 ThomasWeinert/FluentDOM PHP ★ 337 Compare ↗
#15,072 spoutn1k/mcmap C++ ★ 337 Compare ↗
#15,072 NatronGitHub/openfx-misc C++ ★ 337 Compare ↗
#15,072 weldr/lorax Python ★ 337 Compare ↗
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Frequently Asked Questions

What does Godot-MCP do? +

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

Is Godot-MCP actively maintained in 2026? +

Yes, Godot-MCP is actively maintained. The latest code push was recorded on Nov 11, 2026 (1 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 337 stars and 4 open issues.

What language is Godot-MCP written in? +

The primary language is C#. Topics include: ai, ai-integration, ai-tools, anthropic, claude.

How many stars does Godot-MCP have? +

Godot-MCP has 337 stars and 31 forks on GitHub.

How does Godot-MCP rank among GitHub repositories? +

With 337 stars, IvanMurzak/Godot-MCP is ranked #15,072 globally across all repositories tracked on GitHubRepo and #816 among C# projects.

What license is Godot-MCP distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

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