GlitchEnzo/NuGetForUnity
A NuGet Package Manager for Unity
⚡ Executive Summary & Quick Facts
Authoritative SourceNuGetForUnity is NuGetForUnity is an open-source project written in C#: A NuGet Package Manager for Unity..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), GlitchEnzo/NuGetForUnity has accumulated 4,575 GitHub stars and 397 forks. It is written in C#, licensed under MIT, and ranks #3,149 globally. It is actively maintained with the latest commit recorded on Oct 31, 2026.”
| Repository | GlitchEnzo/NuGetForUnity ↗ |
|---|---|
| Primary Category | developer tools |
| Language & Stack | C# |
| Software License | MIT |
| Community Traction | ★ 4.6K stars · ⑂ 397 forks · #3,149 globally |
| Maintenance | ● Active (Last commit: Oct 31, 2026) · 90 open issues |
| Target Audience | Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 97/100 · Grade A+Yes, NuGetForUnity is actively maintained. Continuous telemetry recorded the last code commit on Oct 31, 2026 (12 days ago). Supported by 4,575 stars and 397 community forks, this repository holds a calculated health index of 97/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_chart)
Compact badges for your README header. Real-time stars, velocity, health audit, and rank.
[](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_badge) [](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_badge) [](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_badge) [](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_badge) [](https://githubrepo.cloud/repo/GlitchEnzo/NuGetForUnity?utm_source=readme_badge)
Momentum
+114
STARS · LAST 30 DAYS
4
PER DAY
#136
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +114 | +360 |
| Per day | 1 | 4 | 4 |
| Forks gained | +0 | +8 | +20 |
NuGetForUnity gained 114 stars in the last 30 days, about 4 a day, and now has 4.6K. It is about 11 years old and has averaged roughly 416 stars a year. It ranks #136 among C# repositories and #3,149 across all languages on GitHubRepo.
Trending Record
9
DAYS ON TRENDING
#7746
BEST RANK
Nov 1, 2026
FIRST APPEARANCE
Active
STATUS TODAY
NuGetForUnity has maintained a continuous presence across global trending indexes, peaking at #7746. Below is the 30-day activity profile:
💡 Overview
NuGetForUnity is an open-source project written in C#: A NuGet Package Manager for Unity.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/GlitchEnzo/NuGetForUnity.git
cd NuGetForUnity
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
NuGetForUnity coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed NuGetForUnity into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install NuGetForUnity using your package manager: `git clone https://github.com/GlitchEnzo/NuGetForUnity.git`
Initialize your project workspace or configuration file for NuGetForUnity.
Import NuGetForUnity into your codebase or invoke it directly from your terminal.
Execute your test suite or run `NuGetForUnity --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
GlitchEnzo/NuGetForUnity is currently ranked #3,149 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,144 | LibreOffice/core | C++ | ★ 4.6K | Compare ↗ |
| #3,145 | getfider/fider | Go | ★ 4.6K | Compare ↗ |
| #3,146 | ChuckerTeam/chucker | Kotlin | ★ 4.6K | Compare ↗ |
| #3,147 | robinebers/openusage | Swift | ★ 4.6K | Compare ↗ |
| #3,148 | virtual-kubelet/virtual-kubelet | Go | ★ 4.6K | Compare ↗ |
| #3,149 | GlitchEnzo/NuGetForUnity This Project | C# | ★ 4.6K | |
| #3,150 | fxsound2/fxsound-app | C++ | ★ 4.6K | Compare ↗ |
| #3,151 | sferik/twitter-ruby | Ruby | ★ 4.6K | Compare ↗ |
| #3,151 | apache/fory | Java | ★ 4.6K | Compare ↗ |
| #3,153 | agentclientprotocol/agent-client-protocol | Rust | ★ 4.6K | Compare ↗ |
| #3,153 | BraveOPotato/NoSignups | TypeScript | ★ 4.6K | Compare ↗ |
Frequently Asked Questions
What does NuGetForUnity do? +
A NuGet Package Manager for Unity
Is NuGetForUnity actively maintained in 2026? +
Yes, NuGetForUnity is actively maintained. The latest code push was recorded on Oct 31, 2026 (12 days ago). It holds a calculated Maintenance Health Score of 97/100 (A+ rating) with 4,575 stars and 90 open issues.
What language is NuGetForUnity written in? +
The primary language is C#. Topics include: software.
How many stars does NuGetForUnity have? +
NuGetForUnity has 4,575 stars and 397 forks on GitHub.
How does NuGetForUnity rank among GitHub repositories? +
With 4,575 stars, GlitchEnzo/NuGetForUnity is ranked #3,149 globally across all repositories tracked on GitHubRepo and #136 among C# projects.
What license is NuGetForUnity distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.