Gerjo/vogl
OpenGL capture / playback debugger.
An unreleased XBOX Indie game. Written in C# using the XNA 4.0 framework. Created by a team of 5 students.
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OpenGL capture / playback debugger.
OpenGL photonmapping, old school project.
My personal playground library with algorithms, mathematics and visualisation.
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback