Gerjo/quantize
OpenGL photonmapping, old school project.
Discovered public repositories for Gerjo in the GitHub catalog.
OpenGL photonmapping, old school project.
My personal playground library with algorithms, mathematics and visualisation.
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
A comprehensive path-finding library for grid based games
Folly is an open-source C++ library developed and used at Facebook.
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
Convenient scripts to configure the freetype toolchain for iOS and Android support.
Command line tool to convert PNG into ATC textures.
A pathfinding aware data structure. The tree is to be queried using a criterion, and will adjust itself accordingly.
Global Game Jam 2013 entry: The life of waslap
A space and time efficient data structure to store an unordered set of enums in.
Pathfinding applet, comes with options to tweak some settings at runtime.
An arduino zeppelin, controlled by a java interface. Works with the wiimote, too.
Complete the puzzle using only four colors.
Yet another YAXL library
An unreleased XBOX Indie game. Written in C# using the XNA 4.0 framework. Created by a team of 5 students.
School project. A 3D virtual office with several mini games. Targeted at younger children.
A composite based website engine. An (in my vision) alternative approach to website architecture.
Software security, homework assignments.
Phi Chi Chi Sigma (old school project)
G-ameland 2010 submission. My first AS3 project.
Vintage Fear
Nintendo DS flocking
jQuery plugin that can validate HTML forms.
My homework assignments.
HTTP 1.0 event & worker based linux webserver.
Part of an old school project.