GameFoundry/B3DFramework
Modern C++ library for the development of real-time graphical applications
Star History
Momentum
+48
STARS · LAST 30 DAYS
2
PER DAY
#137
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +14 | +48 | +180 |
| Per day | 2 | 2 | 2 |
| Forks gained | +1 | +4 | +10 |
B3DFramework gained 48 stars in the last 30 days, about 2 a day, and now has 1.9K. It is about 9 years old and has averaged roughly 214 stars a year. It ranks #137 among C++ repositories and #1,993 across all languages on GitHubRepo.
Trending Record
6
DAYS ON TRENDING
#447
BEST RANK
Sep 23, 2026
FIRST APPEARANCE
Active
STATUS TODAY
B3DFramework has maintained a continuous presence across global trending indexes, peaking at #447. Below is the 30-day activity profile:
💡 Overview
B3DFramework is an open-source project written in C++: Modern C++ library for the development of real-time graphical applications.
Engineered for speed, consistency, and developer ease, it solves common hurdles in c-plus-plus, ecs, game-engine-framework. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/GameFoundry/B3DFramework.git
cd B3DFramework
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
B3DFramework coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed B3DFramework into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install B3DFramework using your package manager: `git clone https://github.com/GameFoundry/B3DFramework.git`
Initialize your project workspace or configuration file for B3DFramework.
Import B3DFramework into your codebase or invoke it directly from your terminal.
Execute your test suite or run `B3DFramework --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
GameFoundry/B3DFramework is currently ranked #1,993 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #1,987 | mlc-ai/xgrammar | C++ | ★ 1.9K | Compare ↗ |
| #1,989 | jeremyevans/rodauth | Ruby | ★ 1.9K | Compare ↗ |
| #1,990 | Shopify/shopify_app | Ruby | ★ 1.9K | Compare ↗ |
| #1,990 | UnrealSharp/UnrealSharp | C# | ★ 1.9K | Compare ↗ |
| #1,992 | yob/pdf-reader | Ruby | ★ 1.9K | Compare ↗ |
| #1,993 | GameFoundry/B3DFramework This Project | C++ | ★ 1.9K | |
| #1,993 | brandonyoungdev/tldx | Go | ★ 1.9K | Compare ↗ |
| #1,995 | blynn/gitmagic | Makefile | ★ 1.9K | Compare ↗ |
| #1,995 | bcgit/bc-csharp | C# | ★ 1.9K | Compare ↗ |
| #1,997 | Discord4J/Discord4J | Java | ★ 1.9K | Compare ↗ |
| #1,997 | tyron12233/CodeAssist | Kotlin | ★ 1.9K | Compare ↗ |
Frequently Asked Questions
What does B3DFramework do? +
Modern C++ library for the development of real-time graphical applications
What language is B3DFramework written in? +
The primary language is C++. Topics include: c-plus-plus, ecs, game-engine-framework, gamedev, graphics.
Is B3DFramework actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 2 open issues being tracked.
How many stars does B3DFramework have? +
B3DFramework has 1,930 stars and 206 forks on GitHub.
How does B3DFramework rank among GitHub repositories? +
With 1,930 stars, GameFoundry/B3DFramework is ranked #1,993 globally across all repositories tracked on GitHubRepo and #137 among C++ projects.
What license is B3DFramework distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.