Built something? We create video reels & spotlights for GitHub projects.Promote your project →
FluidInference
Home / Swift / FluidAudio

FluidInference/FluidAudio

Frontier CoreML audio models in your apps — text-to-speech, speech-to-text, voice activity detection, and speaker diarization. In Swift, powered by SOTA open source.

Swift ◇ ane Apache-2.0
★2.9KSTARS
⑂433FORKS
!15ISSUES
🏆#1,619GLOBAL RANK
🔥4DAYS TRENDING
🚀
Maintainer Growth Kit for FluidAudio

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

Star History

Continuous Observations
Interactive star growth chart for FluidInference/FluidAudio
CSV

Momentum

+73

STARS · LAST 30 DAYS

2

PER DAY

#79

MOST-STARRED Swift

Window7 days30 days90 days
Stars gained+14+73+180
Per day222
Forks gained+2+9+22

FluidAudio gained 73 stars in the last 30 days, about 2 a day, and now has 2.9K. It is about 1 year old and has averaged roughly 2.9K stars a year. It ranks #79 among Swift repositories and #1,619 across all languages on GitHubRepo.

Trending Record

FluidAudio has maintained a continuous presence across global trending indexes, peaking at #1533. Below is the 30-day activity profile:

💡 Overview

FluidAudio is an open-source project written in Swift: Frontier CoreML audio models in your apps — text-to-speech, speech-to-text, voice activity detection, and speaker diarization. In Swift, powered by SOTA open source. .

Engineered for speed, consistency, and developer ease, it solves common hurdles in ane, asr, audio. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Swift for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/FluidInference/FluidAudio.git
cd FluidAudio

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Swift 5.9+ / Xcode 15+ (macOS/Linux)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

FluidAudio coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed FluidAudio into Swift backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open Apache-2.0 license.

🚀 Getting Started

1

Install FluidAudio using your package manager: `git clone https://github.com/FluidInference/FluidAudio.git`

2

Initialize your project workspace or configuration file for FluidAudio.

3

Import FluidAudio into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `FluidAudio --help` to verify successful setup.

👍 Strengths

Active community backing with 2,902 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in Swift for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Swift and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

A
jaywcjlove/awesome-mac ★ 115K Swift

 This project is dedicated to collecting high-quality macOS software and organizing them systematically by different categories for easy search and use.

Compare ↗
S
swiftlang/swift ★ 70.4K Swift

The Swift Programming Language

Compare ↗
C
apple/container ★ 50.2K Swift

A tool for creating and running Linux containers using lightweight virtual machines on a Mac. It is written in Swift, and optimized for Apple silicon.

Compare ↗
I
iina/iina ★ 46.5K Swift

The modern video player for macOS.

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

FluidInference/FluidAudio is currently ranked #1,619 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#1,614 holepunchto/hypercore JavaScript ★ 2.9K Compare ↗
#1,615 eProsima/Fast-DDS C++ ★ 2.9K Compare ↗
#1,616 carbon-design-system/carbon-components-svelte TypeScript ★ 2.9K Compare ↗
#1,617 hmlongco/Factory Swift ★ 2.9K Compare ↗
#1,618 bitfireAT/davx5-ose Kotlin ★ 2.9K Compare ↗
#1,619 FluidInference/FluidAudio This Project Swift ★ 2.9K
#1,620 googleapis/google-api-ruby-client Ruby ★ 2.9K Compare ↗
#1,621 kylecorry31/Trail-Sense Kotlin ★ 2.9K Compare ↗
#1,621 cargo-bins/cargo-binstall Rust ★ 2.9K Compare ↗
#1,623 Pryaxis/TShock C# ★ 2.9K Compare ↗
#1,624 TheHPXProject/hpx C++ ★ 2.9K Compare ↗

Frequently Asked Questions

What does FluidAudio do? +

Frontier CoreML audio models in your apps — text-to-speech, speech-to-text, voice activity detection, and speaker diarization. In Swift, powered by SOTA open source.

What language is FluidAudio written in? +

The primary language is Swift. Topics include: ane, asr, audio, automatic-speech-recognition, avfoundation.

Is FluidAudio actively maintained? +

Yes, the last recorded push was on Sep 26, 2026 with 15 open issues being tracked.

How many stars does FluidAudio have? +

FluidAudio has 2,902 stars and 433 forks on GitHub.

How does FluidAudio rank among GitHub repositories? +

With 2,902 stars, FluidInference/FluidAudio is ranked #1,619 globally across all repositories tracked on GitHubRepo and #79 among Swift projects.

What license is FluidAudio distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.