EmbarkStudios/quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
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Momentum
+40
STARS · LAST 30 DAYS
1
PER DAY
#337
MOST-STARRED Rust
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +1 | +40 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
quilkin gained 40 stars in the last 30 days, about 1 a day, and now has 1.6K. It is about 7 years old and has averaged roughly 227 stars a year. It ranks #337 among Rust repositories and #3,481 across all languages on GitHubRepo.
Trending Record
13
DAYS ON TRENDING
#471
BEST RANK
Sep 23, 2026
FIRST APPEARANCE
Active
STATUS TODAY
quilkin has maintained a continuous presence across global trending indexes, peaking at #471. Below is the 30-day activity profile:
💡 Overview
quilkin is an open-source project written in Rust: Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
Engineered for speed, consistency, and developer ease, it solves common hurdles in dedicated-gameservers, game-development, multiplayer. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Rust for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ cargo install quilkin
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Rust toolchain (rustc / cargo >= 1.70)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
quilkin coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed quilkin into Rust backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open Apache-2.0 license.
🚀 Getting Started
Install quilkin using your package manager: `cargo install quilkin`
Initialize your project workspace or configuration file for quilkin.
Import quilkin into your codebase or invoke it directly from your terminal.
Execute your test suite or run `quilkin --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
EmbarkStudios/quilkin is currently ranked #3,481 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,474 | jfelchner/ruby-progressbar | Ruby | ★ 1.6K | Compare ↗ |
| #3,477 | bkaankose/Wino-Mail | C# | ★ 1.6K | Compare ↗ |
| #3,477 | symfony/mailer | PHP | ★ 1.6K | Compare ↗ |
| #3,479 | bramstroker/homeassistant-powercalc | Python | ★ 1.6K | Compare ↗ |
| #3,480 | firebase/FirebaseUI-iOS | Swift | ★ 1.6K | Compare ↗ |
| #3,481 | EmbarkStudios/quilkin This Project | Rust | ★ 1.6K | |
| #3,481 | Khan/perseus | TypeScript | ★ 1.6K | Compare ↗ |
| #3,481 | containerd/stargz-snapshotter | Go | ★ 1.6K | Compare ↗ |
| #3,481 | tracewayapp/traceway | Go | ★ 1.6K | Compare ↗ |
| #3,485 | Ademking/MD-This-Page | TypeScript | ★ 1.6K | Compare ↗ |
| #3,486 | jasonkneen/tiny-world-builder | JavaScript | ★ 1.6K | Compare ↗ |
Frequently Asked Questions
What does quilkin do? +
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
What language is quilkin written in? +
The primary language is Rust. Topics include: dedicated-gameservers, game-development, multiplayer, proxy, rust.
Is quilkin actively maintained? +
Yes, the last recorded push was on Sep 30, 2026 with 75 open issues being tracked.
How many stars does quilkin have? +
quilkin has 1,591 stars and 123 forks on GitHub.
How does quilkin rank among GitHub repositories? +
With 1,591 stars, EmbarkStudios/quilkin is ranked #3,481 globally across all repositories tracked on GitHubRepo and #337 among Rust projects.
What license is quilkin distributed under? +
The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.