Elideb/InControl
An input manager for Unity that tames the cross-platform controller beast.
Proof of concept of a Space Invaders game programmed following the "Clean Architecture"
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An input manager for Unity that tames the cross-platform controller beast.
Collection of Unity3D extension methods and helper classes.
Implementation of classic game state machine, with transitions isolated from the states methods.
A set of wrapper classes to manage iTween using fluent interfaces in Unity.