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CreoleVR
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CreoleVR/QuestLHSync

Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations

★208STARS
⑂25FORKS
!27ISSUES
🏆#15,649GLOBAL RANK
🔥4DAYS TRENDING
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⚡ Executive Summary & Quick Facts

Authoritative Source

QuestLHSync is QuestLHSync is an open-source project written in C++: Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), CreoleVR/QuestLHSync has accumulated 208 GitHub stars and 25 forks. It is written in C++, licensed under MIT, and ranks #15,649 globally. It is actively maintained with the latest commit recorded on Oct 18, 2026.”
Repository CreoleVR/QuestLHSync ↗
Primary Category developer tools
Language & Stack C++
Software License MIT
Community Traction ★ 208 stars · ⑂ 25 forks · #15,649 globally
Maintenance ● Active (Last commit: Oct 18, 2026) · 27 open issues
Target Audience Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 93/100 · Grade A+
✅
Is QuestLHSync actively maintained in 2026?
Verdict: Actively Maintained & Highly Recommended

Yes, QuestLHSync is actively maintained. Continuous telemetry recorded the last code commit on Oct 18, 2026 (12 days ago). Supported by 208 stars and 25 community forks, this repository holds a calculated health index of 93/100, reflecting very active (commits within last 14 days) and healthy issue cadence.

Commit Recency
Oct 18, 2026
12 days since last push
Issue Backlog
27 Open Issues
Healthy Issue Cadence
Community Backing
25 Forks
208 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for CreoleVR/QuestLHSync
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,232

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

QuestLHSync gained 10 stars in the last 30 days, about 1 a day, and now has 208. It is about 1 year old and has averaged roughly 208 stars a year. It ranks #1,232 among C++ repositories and #15,649 across all languages on GitHubRepo.

Trending Record

QuestLHSync has maintained a continuous presence across global trending indexes, peaking at #2637. Below is the 30-day activity profile:

💡 Overview

QuestLHSync is an open-source project written in C++: Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/CreoleVR/QuestLHSync.git
cd QuestLHSync

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

QuestLHSync coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed QuestLHSync into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install QuestLHSync using your package manager: `git clone https://github.com/CreoleVR/QuestLHSync.git`

2

Initialize your project workspace or configuration file for QuestLHSync.

3

Import QuestLHSync into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `QuestLHSync --help` to verify successful setup.

👍 Strengths

Active community backing with 195 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

CreoleVR/QuestLHSync is currently ranked #15,649 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#15,619 GetBusbar/busbar Rust ★ 209 Compare ↗
#15,619 canonical/myna Rust ★ 209 Compare ↗
#15,619 gsamat/amanu Swift ★ 209 Compare ↗
#15,619 idlerunner00/procedural-pixel-creatures C# ★ 209 Compare ↗
#15,619 GNSB/UFC-3-PS4-PORT-LINUX-WINDOWS C++ ★ 209 Compare ↗
#15,649 CreoleVR/QuestLHSync This Project C++ ★ 208
#15,649 olabini/paipr Ruby ★ 208 Compare ↗
#15,649 avdi/hammertime Ruby ★ 208 Compare ↗
#15,649 szegedi/dynalink Java ★ 208 Compare ↗
#15,649 openl-tablets/openl-tablets Java ★ 208 Compare ↗
#15,649 guillaumebreton/gone Go ★ 208 Compare ↗
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Frequently Asked Questions

What does QuestLHSync do? +

Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations

Is QuestLHSync actively maintained in 2026? +

Yes, QuestLHSync is actively maintained. The latest code push was recorded on Oct 18, 2026 (12 days ago). It holds a calculated Maintenance Health Score of 93/100 (A+ rating) with 208 stars and 27 open issues.

What language is QuestLHSync written in? +

The primary language is C++. Topics include: software.

How many stars does QuestLHSync have? +

QuestLHSync has 208 stars and 25 forks on GitHub.

How does QuestLHSync rank among GitHub repositories? +

With 208 stars, CreoleVR/QuestLHSync is ranked #15,649 globally across all repositories tracked on GitHubRepo and #1,232 among C++ projects.

What license is QuestLHSync distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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