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ChiR24
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ChiR24/Unreal_mcp

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

TypeScript ◇ mcp MIT
★890STARS
⑂165FORKS
!17ISSUES
🏆#2,828GLOBAL RANK
🔥4DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for ChiR24/Unreal_mcp
CSV

Momentum

+22

STARS · LAST 30 DAYS

1

PER DAY

#333

MOST-STARRED TypeScript

Window7 days30 days90 days
Stars gained+7+22+90
Per day111
Forks gained+1+3+10

Unreal_mcp gained 22 stars in the last 30 days, about 1 a day, and now has 890. It is about 1 year old and has averaged roughly 890 stars a year. It ranks #333 among TypeScript repositories and #2,828 across all languages on GitHubRepo.

Trending Record

Unreal_mcp has maintained a continuous presence across global trending indexes, peaking at #1745. Below is the 30-day activity profile:

💡 Overview

Unreal_mcp is an open-source project written in TypeScript: A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

Engineered for speed, consistency, and developer ease, it solves common hurdles in mcp, mcp-server, unreal-engine. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in TypeScript for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ npm install Unreal_mcp

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Node.js >= 18, npm, pnpm or bun

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

Unreal_mcp coordinates its core functionality through a modular TypeScript pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed Unreal_mcp into TypeScript backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install Unreal_mcp using your package manager: `npm install Unreal_mcp`

2

Initialize your project workspace or configuration file for Unreal_mcp.

3

Import Unreal_mcp into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `Unreal_mcp --help` to verify successful setup.

👍 Strengths

Active community backing with 888 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in TypeScript for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with TypeScript and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with TypeScript, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

ChiR24/Unreal_mcp is currently ranked #2,828 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#2,823 ZeusAutomacao/DFe.NET C# ★ 894 Compare ↗
#2,824 better-lyrics/better-lyrics TypeScript ★ 893 Compare ↗
#2,825 gtalarico/pyairtable Python ★ 892 Compare ↗
#2,825 gmazzo/gradle-buildconfig-plugin Kotlin ★ 892 Compare ↗
#2,827 ComposeGears/Valkyrie Kotlin ★ 891 Compare ↗
#2,828 ChiR24/Unreal_mcp This Project TypeScript ★ 890
#2,828 actix/actix-extras Rust ★ 890 Compare ↗
#2,828 htkhiem/euphonica Rust ★ 890 Compare ↗
#2,828 aload0/AppLock Kotlin ★ 890 Compare ↗
#2,832 kerpopule/hermes-jev-skills Python ★ 889 Compare ↗
#2,833 drnic/ruby-on-rails-tmbundle Ruby ★ 888 Compare ↗

Frequently Asked Questions

What does Unreal_mcp do? +

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

What language is Unreal_mcp written in? +

The primary language is TypeScript. Topics include: mcp, mcp-server, unreal-engine, unreal-engine-5.

Is Unreal_mcp actively maintained? +

Yes, the last recorded push was on Sep 25, 2026 with 17 open issues being tracked.

How many stars does Unreal_mcp have? +

Unreal_mcp has 890 stars and 165 forks on GitHub.

How does Unreal_mcp rank among GitHub repositories? +

With 890 stars, ChiR24/Unreal_mcp is ranked #2,828 globally across all repositories tracked on GitHubRepo and #333 among TypeScript projects.

What license is Unreal_mcp distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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