CharcoalStyles/PRG
Some old code that shows 2 ways of creating procedurally generated 2D environments.
Google AdMob extension for OpenFL
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Some old code that shows 2 ways of creating procedurally generated 2D environments.
Google Play Services extension for OpenFL
A refinement of the Platformer repo; a platformer prototype, made in AS3 & Flixel.
A very small and incomplete basic puzzle game prototype. Made with Haxe, NME and HaxeFlixel.