Bananattack/gameboy
Exploring Game Boy programming techniques.
A repository for my progress toward an NES-based RPG, written in 6502 assembly, and the miscellaneous tools and assets I wrote to help me with this.
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Exploring Game Boy programming techniques.
A GameBoy Color emulator written in JavaScript.
A simple compression library with very low memory footprint.
A really inefficient way to play .mod/.s3m/.it/.xm files on the web!