BMR11/cocos2d-application
An Xcode template for cocos2d-iphone. Currently 0.8.0-beta and it's statically linked.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#215
MOST-STARRED Objective-C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
cocos2d-application gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #215 among Objective-C repositories and #25,211 across all languages on GitHubRepo.
Trending Record
19
DAYS ON TRENDING
#100
BEST RANK
Jun 27, 2009
FIRST APPEARANCE
Active
STATUS TODAY
cocos2d-application has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
cocos2d-application is an open-source project written in Objective-C: An Xcode template for cocos2d-iphone. Currently 0.8.0-beta and it's statically linked.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Objective-C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Objective-C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/BMR11/cocos2d-application.git
cd cocos2d-application
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Objective-C environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
cocos2d-application coordinates its core functionality through a modular Objective-C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed cocos2d-application into Objective-C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install cocos2d-application using your package manager: `git clone https://github.com/BMR11/cocos2d-application.git`
Initialize your project workspace or configuration file for cocos2d-application.
Import cocos2d-application into your codebase or invoke it directly from your terminal.
Execute your test suite or run `cocos2d-application --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Objective-C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
BMR11/cocos2d-application is currently ranked #25,211 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #22,770 | xman/utility | Shell | ★ 2 | Compare ↗ |
| #22,770 | locusf/monotooth | HTML | ★ 2 | Compare ↗ |
| #22,770 | morgs/poll-builder | Python | ★ 2 | Compare ↗ |
| #22,770 | daaku/tempdir | Ruby | ★ 2 | Compare ↗ |
| #22,770 | pdsphil/ruby-merlin | Ruby | ★ 2 | Compare ↗ |
| #25,211 | BMR11/cocos2d-application This Project | Objective-C | ★ 1 | |
| #25,211 | prepor/prepor-ru | PHP | ★ 1 | Compare ↗ |
| #25,211 | dfugere/flat_lady | Ruby | ★ 1 | Compare ↗ |
| #25,211 | openmoney/openmoney-plugin | — | ★ 1 | Compare ↗ |
| #25,211 | mayo/timetravel | Ruby | ★ 1 | Compare ↗ |
| #25,211 | devrieda/cookie_crumbs | Ruby | ★ 1 | Compare ↗ |
Frequently Asked Questions
What does cocos2d-application do? +
An Xcode template for cocos2d-iphone. Currently 0.8.0-beta and it's statically linked.
What language is cocos2d-application written in? +
The primary language is Objective-C. Topics include: software.
Is cocos2d-application actively maintained? +
Yes, the last recorded push was on Jun 21, 2009 with 0 open issues being tracked.
How many stars does cocos2d-application have? +
cocos2d-application has 1 stars and 1 forks on GitHub.
How does cocos2d-application rank among GitHub repositories? +
With 1 stars, BMR11/cocos2d-application is ranked #25,211 globally across all repositories tracked on GitHubRepo and #215 among Objective-C projects.
What license is cocos2d-application distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.