ArcadeMakerSources/ArcadeMaker
A cross-platform 2D game engine with its own programming language and IDE.
Star History
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#451
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
ArcadeMaker gained 10 stars in the last 30 days, about 1 a day, and now has 139. It is about 1 year old and has averaged roughly 139 stars a year. It ranks #451 among C# repositories and #6,901 across all languages on GitHubRepo.
Trending Record
1
DAYS ON TRENDING
#6362
BEST RANK
Sep 29, 2026
FIRST APPEARANCE
Active
STATUS TODAY
ArcadeMaker has maintained a continuous presence across global trending indexes, peaking at #6362. Below is the 30-day activity profile:
💡 Overview
ArcadeMaker is an open-source project written in C#: A cross-platform 2D game engine with its own programming language and IDE.
Engineered for speed, consistency, and developer ease, it solves common hurdles in cross-platform, game-engine, ide. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/ArcadeMakerSources/ArcadeMaker.git
cd ArcadeMaker
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
ArcadeMaker coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed ArcadeMaker into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install ArcadeMaker using your package manager: `git clone https://github.com/ArcadeMakerSources/ArcadeMaker.git`
Initialize your project workspace or configuration file for ArcadeMaker.
Import ArcadeMaker into your codebase or invoke it directly from your terminal.
Execute your test suite or run `ArcadeMaker --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
ArcadeMakerSources/ArcadeMaker is currently ranked #6,901 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #6,882 | AditthyaSS/iloveAgents | JavaScript | ★ 140 | Compare ↗ |
| #6,882 | coflyn/Mori | JavaScript | ★ 140 | Compare ↗ |
| #6,882 | meta-models/meta-model-cookbook | Python | ★ 140 | Compare ↗ |
| #6,882 | js713-lab/sonic-match-mcp | Python | ★ 140 | Compare ↗ |
| #6,882 | AgriciDaniel/jev-seo | Python | ★ 140 | Compare ↗ |
| #6,901 | ArcadeMakerSources/ArcadeMaker This Project | C# | ★ 139 | |
| #6,901 | mheath/adbcj | Java | ★ 139 | Compare ↗ |
| #6,901 | brunobord/tdaemon | Python | ★ 139 | Compare ↗ |
| #6,901 | netzke/netzke | Ruby | ★ 139 | Compare ↗ |
| #6,901 | rails/rails-contributors | Ruby | ★ 139 | Compare ↗ |
| #6,901 | NyaaCat/RPGItems-reloaded | Java | ★ 139 | Compare ↗ |
Frequently Asked Questions
What does ArcadeMaker do? +
A cross-platform 2D game engine with its own programming language and IDE.
What language is ArcadeMaker written in? +
The primary language is C#. Topics include: cross-platform, game-engine, ide, interpreted-programming-language, interpreter.
Is ArcadeMaker actively maintained? +
Yes, the last recorded push was on Sep 28, 2026 with 7 open issues being tracked.
How many stars does ArcadeMaker have? +
ArcadeMaker has 139 stars and 16 forks on GitHub.
How does ArcadeMaker rank among GitHub repositories? +
With 139 stars, ArcadeMakerSources/ArcadeMaker is ranked #6,901 globally across all repositories tracked on GitHubRepo and #451 among C# projects.
What license is ArcadeMaker distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.