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Afr0Games/Project-Dollhouse

A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.

★123STARS
⑂24FORKS
!16ISSUES
🏆#16,350GLOBAL RANK
🔥39DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#950

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

Project-Dollhouse gained 10 stars in the last 30 days, about 1 a day, and now has 123. It is about 14 years old and has averaged roughly 9 stars a year. It ranks #950 among C# repositories and #16,350 across all languages on GitHubRepo.

Trending Record

Project-Dollhouse has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

Project-Dollhouse is an open-source project written in C#: A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.

Engineered for speed, consistency, and developer ease, it solves common hurdles in c-sharp, games, online. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/Afr0Games/Project-Dollhouse.git
cd Project-Dollhouse

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

Project-Dollhouse coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed Project-Dollhouse into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install Project-Dollhouse using your package manager: `git clone https://github.com/Afr0Games/Project-Dollhouse.git`

2

Initialize your project workspace or configuration file for Project-Dollhouse.

3

Import Project-Dollhouse into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `Project-Dollhouse --help` to verify successful setup.

👍 Strengths

Active community backing with 123 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

Afr0Games/Project-Dollhouse is currently ranked #16,350 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#16,299 forefy/reburp Kotlin ★ 124 Compare ↗
#16,299 twinksoftware/Gearslip Kotlin ★ 124 Compare ↗
#16,299 Simreal-AI/future-prediction-bench Python ★ 124 Compare ↗
#16,299 fudan-generative-vision/Remory Python ★ 124 Compare ↗
#16,299 rzc156/dreamforge Python ★ 124 Compare ↗
#16,350 Afr0Games/Project-Dollhouse This Project C# ★ 123
#16,350 ruphy/speedcrunch C++ ★ 123 Compare ↗
#16,350 jm/matchy Ruby ★ 123 Compare ↗
#16,350 jtauber/sebastian Python ★ 123 Compare ↗
#16,350 yhager/nginx_drupal — ★ 123 Compare ↗
#16,350 AtomGraph/Web-Client JavaScript ★ 123 Compare ↗
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Frequently Asked Questions

What does Project-Dollhouse do? +

A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.

What language is Project-Dollhouse written in? +

The primary language is C#. Topics include: c-sharp, games, online, sims, simulator.

Is Project-Dollhouse actively maintained? +

Yes, the last recorded push was on Oct 12, 2026 with 16 open issues being tracked.

How many stars does Project-Dollhouse have? +

Project-Dollhouse has 123 stars and 24 forks on GitHub.

How does Project-Dollhouse rank among GitHub repositories? +

With 123 stars, Afr0Games/Project-Dollhouse is ranked #16,350 globally across all repositories tracked on GitHubRepo and #950 among C# projects.

What license is Project-Dollhouse distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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