Built something? We create video reels & spotlights for GitHub projects.Promote your project →
Home / Developers / zorbathut
Developer Profile

zorbathut

Discovered public repositories for zorbathut in the GitHub catalog.

↗

zorbathut/procurement_old

Fork of procurement from https://code.google.com/p/procurement/; no longer merges with the current github branch. I guess I'll just leave it here? I no longer remember what I changed.

↗

zorbathut/frames

A library designed for game 2d UI layout. It is no longer under development.

↗

zorbathut/purebackup

Purebackup is a backup utility designed to write to easily-readable files - zip files and text files only. It is no longer maintained.

↗

zorbathut/includecull

Includecull is a utility intended to strip C or C++ projects of all their unnecessary include files.

↗

zorbathut/foreman

Dwarf Foreman was the original dwarf management utility for Dwarf Fortress. No longer maintained.

↗

zorbathut/eve

A number of custom-built Eve Online utilities that are no longer maintained.

↗

zorbathut/flewder

Flewder is an Eggdrop module designed to ban for certain undesirable behavior. Mostly abandoned.

↗

zorbathut/notabot

NotABot is a Python-based infobot designed for EFNet's #c++ channel.

↗

zorbathut/opengal32

OpenGAL32 is a fork of OpenAL32 Soft with a few 2d-game-specific additions.

↗

zorbathut/mild

Mild is a local development fork of the Tiled map editor. It is now effectively abandoned, and remains on this site just for posterity.

↗

zorbathut/powermate

The official Powermate API, as well as a hacked-up version of their demo program that provides Wave output control.

↗

zorbathut/glorp

Glorp is a high-level game framework built on Glop. It provides installer creation, error reporting, and a full Lua framework. It is designed for rapid smallscale development but should work for larger-scale games.

↗

zorbathut/glop

Glop is a cross-platform game library providing basic IO for several platforms.

↗

zorbathut/logal

High-performance computer-generated OpenGL/OpenAL bindings for Lua

↗

zorbathut/ursa

Ursa is a highly controllable build system written in Lua. It is intended for situations where the "default behavior" of other build systems is not only incorrect, but strongly undesirable.

FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.