kjmikkel/CUDA-parallel-sorting
Several different sorting algorithms implemented on the Nvidia CUDA framework. This project was done as a student project and was cowritten with Joakim Ahnfelt-Rønne.
Discovered public repositories for kjmikkel in the GitHub catalog.
Several different sorting algorithms implemented on the Nvidia CUDA framework. This project was done as a student project and was cowritten with Joakim Ahnfelt-Rønne.
A conversation editor for the computer game Pillars of Eternity by Obsidian Entertainment.
A solver and creator of scale balancing puzzles, as those found in the board game "Enigma" (see http://youtu.be/CIjw3ryXhMg?t=2m15s)
My attempt to create a C++ version of the Red-Black tree found in Corman
A C# plug-in for the Neverwinter Nights 2 toolset that allows a user to paint multiple textures/grass/colour at the same time
A plug-in for the Neverwinter Nights 2 toolset to print conversations into a textfile
A plug-in for the NWN2 toolset to make it easier to make quests
A plug-in for the Neverwinter Nights 2 toolset to save a brush between sessions.
A small plugin for the Neverwinter Nights 2 toolset that rotates the name used for saving, decreasing the chance of work being lost due to corrupted saves.
An implementation of a line-segment intersection algorithm in C++ - will later be part of a larger project.
My Computer Science Master Thesis. The subject is be "Energy Affluent Mobile Ad-Hoc Networks". Both the report and the source code is available
The repository for my project for Experimental Verification of the Lonely Runner Conjecture
RndPhrase: Auto-generated secure passwords.
The report for my Rectangular Swept Sphere project
A small python program to help me write my wishlist
My first graduate project on Author Attribution
Advanced programming course hacking on ICFP 2006