idmillington/ErgoBook
Ian Millington's Ergo RPG, in book form
Discovered public repositories for idmillington in the GitHub catalog.
Ian Millington's Ergo RPG, in book form
The Software used for the pledge manager tool for my Dicecards Kickstarter campaign.
Command Line Calculator
Simple framework for THE RESISTANCE board & card game, with some simple AI bots.
Documentation generation, in the spirit of literate programming.
Code to make it easier to write object-oriented editing applications based on html 5 canvases.
A simple Python decorator library for derived files.
Secure data and issue tracking.
Unofficial mirror of the Lua history from 1.0 onwards (from releases)
A page layout engine for Python
Io programming language
A bunch of experiments on writing mini-languages (mainly functional).
A set of tools for building static HTML/JS interfaces on dynamic JSON data.
My house set of django utilities.
A client-side framework for narrative hypertext interactive fiction.
A utility toolkit for managing the complex hierarchies of communication in Flash games. Based on similar code used in current generation PC and console games.
Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"
The Physics engine that accompanies the book "Game Physics Engine Design"
An extension and modification of John Aycock's Spark Python parsing package.