herman-rogers/ProgrammingPatterns
A collection of the patterns I find useful in almost every game / program that I create. They are created in C# for both generic object types and specifically for use in Unity3D ( which monobehaviours ).
Discovered public repositories for herman-rogers in the GitHub catalog.
A collection of the patterns I find useful in almost every game / program that I create. They are created in C# for both generic object types and specifically for use in Unity3D ( which monobehaviours ).
A small game for mobile
Public repository.
Debug tools for Unity3D
A Wolfenstein 3D Clone built with PinStripes Engine
A platformer AI that will search vertical space for movement
OpenGL capture / playback debugger.
A habit tracker app which treats your goals like a Role Playing Game.
My Solutions to CodeEval problems ( used to keep my Python/C++ skills sharpened )
A small point-and-click adventure game for Android
Public repository.
Java-Based Game Engine
Our main scripts for interactive touch in our upcoming game
Website for the Devyard -- our official unofficial game dev studio
Further development on our submission to IndieSpeedRun2013
The Devyard's Indie Speed Run Contribution
7Day FPS Comp
This is the Text-Based Version of 7Wars
A Small Tic-Tac-Toe Game
Public repository.