erik/mixport
Export and process raw data from Mixpanel
Discovered public repositories for erik in the GitHub catalog.
Export and process raw data from Mixpanel
Rust support for Google protocol buffers
a safe, concurrent, practical language
Rust implementation of statsd server/client.
Simple Sugar Activity to make use of translate.
Free as in freedom Skype replacement.
Consistent server interface to many machine translators.
Public repository.
Attempting to add Gentoo support to sugar-build.
Track application runtime.
Android app to automatically capture SnapChat pictures/videos.
Prototype numeric matrix library for Ruby via SciRuby
elnode handler to automatically htmlize a given directory of org-mode files
An IRC bouncer type deal written in Chicken Scheme
It's what it sounds like.
Language Savant
GPU monitor for CUDA devices
A B compiler in Go. Or at least the very beginnings of one.
Ludum Dare 25 entry
In progress fuzzy pattern matching (ish) library for magic and rainbows.
Yet another.
Portage overlay
Simplistic garbage collector.
An emacs major mode for the Nimrod programming language
A language.
My stellar emacs config
A Chip8 emulator written in Object Pascal.
An Ada library for creating IRC bots
An IRC bot written in Ada
Common Lisp FORTH implementation.
Trying to clean up source a bit
A very much in progress NES emulator
Android application to interface with Genesis Parent Portal online gradebook.
IRC bot to play games of Cards Against Humanity
my very own page on the world wide web
Small library providing hierarchical memory management
A generic game jam application with ratings and comments using Flask
An Android SparkNotes browser
b4/gewt's bot, which I am doing some work on.
My various configurations and dotfiles. You probably shouldn't use these.
A small bash script to keep firefox-nightly up to date
An OpenGL program to view .OBJ models
nyaaaan
A shoot 'em up game for Android
A Sinatra inspired web framework for Vala
An IRC bot for Node.js
A tiny http server
Another game thing.
HTML generation in C
A horrible multiplayer paint experiment... in C!