alessandro-gentilini/ray_casting
A toy ray-casting renderer.
Discovered public repositories for alessandro-gentilini in the GitHub catalog.
A toy ray-casting renderer.
Camera calibration with LEGO
Git + .NET/Mono = ❤
Dianthus
Mountain modern
Brutal Voronoi
Pole of inaccessibility
Automatically exported from code.google.com/p/pelagalletto
Automatically exported from code.google.com/p/remedian
A simple dedup for Windows.
Print a menu with the calories intake.
A simple implementation of the Game of Life in Windows.
alessandro-gentilini.github.io
Binary graph cuts, Algorithm 12.1 in Simon J.D. Prince's Algorithm Booklet
snakes (active contours) implemented with OpenCV
Pelagaletto card game simulator. Pelagaletto is an Italian game similar to Beggar-My-Neighbour.
Kaggle Higgs Boson
aka "Bayesian Methods for Hackers": An introduction to Bayesian methods + probabilistic programming with a computation/understanding-first, mathematics-second point of view. All in pure Python ;)
chapters of a book Hogg will never write
Android app for caffe
Experiments with cosmic ray detection (!?)
Simple dedup
Math behind Ruzzle
prospettiva - perspective exercises
Simple script to convert an Anobii export CSV file to a Goodreads compatible import
OpenCV implementation of the simple Largest Empty Circle algorithm described in "Computational Geometry in C" by Joseph O'Rourke.
A METAR decoder written in R
An exercise about Dynamic Bayesian Network using SMILE library
An OpenCV exercise about Butterworth filtering of an image.
An exercise about image rotation in OpenCV
OpenCV exercises: the gradient of an image
Affine transformation estimation by means of Least Square method