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Developer Profile

JoeOsborn

Discovered public repositories for JoeOsborn in the GitHub catalog.

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JoeOsborn/PuzzleScript

Open Source HTML5 Puzzle Game Engine. This fork messes with the replay/autoplay features to make it easier to integrate with Gamalyzer or other design assistance tools. The analyzer branch also has some automated analysis features!

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JoeOsborn/gamalyzer

General-purpose game trace visualization and descriptive analysis. Reads in trace files and spits out pretty pictures via a web server.

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JoeOsborn/dmogd

(ASP versions of) Decision Modeling & Optimization in Game Design.

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JoeOsborn/libtcod-osx

Joe Osborn's git mirror of the latest libtcod OS X port by Michael de Rosa. Includes some 3D roguelike features.

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JoeOsborn/salamanderl

A summer project of a handful of USC IMD MFA '12 students. There is more to these salamanders than there might at first appear.

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JoeOsborn/tilesense

A sense model and library for 3D tile-based games. Intended largely for roguelikes. Provides field of view, lighting, a basic entity model, maps, and support for portal-based renderers.

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