JoeOsborn/cljs.core.logic
test repo for cljs.core.logic extensions
Discovered public repositories for JoeOsborn in the GitHub catalog.
test repo for cljs.core.logic extensions
Evaluating play trace dissimilarity metrics, especially Gamalyzer.
Bower package for Phaser game framework
Open Source HTML5 Puzzle Game Engine. This fork messes with the replay/autoplay features to make it easier to integrate with Gamalyzer or other design assistance tools. The analyzer branch also has some automated analysis features!
Public repository.
General-purpose game trace visualization and descriptive analysis. Reads in trace files and spits out pretty pictures via a web server.
The K tools
(ASP versions of) Decision Modeling & Optimization in Game Design.
A TextMate language bundle for the K semantic framework (http://k-framework.org).
An embedded datalog-like logic programming DSL for Erlang.
Parse transform utilities for Erlang
a lightweight Graphviz preparation utility for answer set programming
The Strategy RPG Construction Kit for Unity.
Simple class to convert UIImage objects to bitmap arrays (RGBA8)
Agner spec for Erlando
Fork of git://repo.or.cz/litjson.git
Joe Osborn's git mirror of the latest libtcod OS X port by Michael de Rosa. Includes some 3D roguelike features.
Game in a week! MEGA HACKATHON!
Two players. One pen. One controller.
A summer project of a handful of USC IMD MFA '12 students. There is more to these salamanders than there might at first appear.
A sense model and library for 3D tile-based games. Intended largely for roguelikes. Provides field of view, lighting, a basic entity model, maps, and support for portal-based renderers.