GloryFish/vapor
Vapor - LÖVE Distribution Client
Discovered public repositories for GloryFish in the GitHub catalog.
Vapor - LÖVE Distribution Client
Verlet cloth simulation in Lua, for LÖVE
Löve2D Project Preset, just clone and start hacking. Includes scripts for distribution as well as all the required libaries and binaries for Löve2D 0.8
A timer for managing work/rest cycles.
Python best practices guidebook, written for Humans.
An animation tool for LÖVE and Zwoptex.
Quickly search the North Carolina Spiritous Liquor Pricebook from the command line.
Public repository.
A downwards-facing roguelike game.
A base project for new LÖVE games.
Experiments with OpenCV to detect circular objects, plates, cups, etc.
Repository for the BarCamp RDU presentation Making Games with Lua and LÖVE.
A Cocoa app that allows you create and preview spritesheet animations and export them as JSON.
Defend!
A space roguelike.
A dungeon generator.
An entry into the July 2011 Experimental Gameplay project: Disintegrate.
Parses weight trend csv files from loseit.com and provides a summary.
A python API wrapper that enables posting audio to Huffduffer.
Reddit Game Jam 06 entry
Game Programming Challenge v4 "Desert Loot"
Screencasting for iPhone
An homage to the classic game Wizard of Wor
A test project to demonstrate the speed difference between love.filesystemlines() and io.open() with large files.
My entry into the February 2011 EGP contest: ASCII
A simple implementation of the A* (A Star) pathfinding algorithm for lua
A simple time-lapse screen capture script for OSX.
My entry for the fifth Reddit Game Jam called "Unrequited"
A platform game written with Love.
My entry into Reddit Game Jam 04
A simple cherrypy app that serves up different bits of JSON to help test JSON-consuming apps locally.
A base template for new python projects.
Code and scripts for the GloryFish.org Minecraft Server
Jay's ongoing attempts at the python challenge.
A simple mouse game made with Love.
Iris-style effects for use in Cocos2D projects.
Provides lightweight CCNodes which can respond to touches within a given rectangle.
A Mandelbrot generator written in QBasic.
A Mandelbrot fractal generator written in Javascript using canvas.