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Side-by-Side Comparison

Theft4 vs jwz_threading

Compare open source repositories side by side. Stars, forks, code health, licensing, and community growth.

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Recorded Stars Comparison

โ— KoreanSeats1/Theft4 (79) โ— fdietz/jwz_threading (53)
Theft4 (60%) jwz_threading (40%)
โ˜† 79Theft4 stars
โ˜† 53jwz_threading stars
+26Difference
Theft4Star Leader (1.5x)

โš–๏ธ Comparison Verdict

Star Popularity Theft4 Leads +26 stars (1.5x ratio)
Forks & Derivatives Theft4 Leads 12 total community forks
Recent Maintenance Theft4 Pushed 18d ago
Licensing Different Theft4: GPL-3.0 vs jwz_threading: MIT

Side-by-Side Facts

Metric KoreanSeats1/Theft4 โ†— fdietz/jwz_threading โ†—
DescriptionExperimental static AOT recompilation of GTA IV's Xbox 360 build for ARM64 iOS and iPadOS. No game files included.E-Mail threading based on JWZ algorithm
GitHub Starsโ˜† 79โ˜† 53
Forks1211
Open Issues111
Main LanguageC++Ruby
LicenseGPL-3.0MIT
Last PushOct 14, 2026Jun 7, 2009
GitHub SourceOpen Source โ†—Open Source โ†—

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Theft4 Badge Theft4 badge
[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/KoreanSeats1/Theft4.svg?metric=featured)](https://githubrepo.cloud/repo/KoreanSeats1/Theft4?utm_source=readme_badge)
jwz_threading Badge jwz_threading badge
[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/fdietz/jwz_threading.svg?metric=featured)](https://githubrepo.cloud/repo/fdietz/jwz_threading?utm_source=readme_badge)

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