A walkable first-person anime cel-shaded Japanese sakura station town, fully procedural in plain three.js
Top SHADE GitHub Repositories & Tools (2026)
Discover the most starred and trending open source tools tagged with #shade.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
๐ฅ Control your display's brightness & volume on your Mac as if it was a native Apple Display. Use Apple Keyboard keys or custom shortcuts. Shows the native macOS OSDs.
Gradle plugin for creating fat/uber JARs, transforming files, relocating packages, and optimizing with R8/ProGuard. The Gradle counterpart to Maven Shade Plugin.
๐ท A composable image editor using Core Image and Metal.
๐ฅ Disintegrate your windows with style.
Node Creative Coding / 3D / Image Processing tool inspired by Quartz Composer
Liquid RuntimeShader effects for Compose Multiplatform
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
A flexible GLSL and HLSL shader editor and IDE.
Engine for creating compute shader apps. easy multi pass pipelines, hot reload, audio/video input via gst, GPU sound and frame export
Apache Maven Shade Plugin
A friendly and extendable shader art engine.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS 4 and FSR 3 upscalers with motion measured from the frames (preview), one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
DLSS 5 (Neural Rendering) em qualquer jogo, emulador ou video que apareca na tela - sem injetar nada no processo do jogo. Precisa de uma GeForce RTX.
Pile graphique des jeux : DLSS 5, Multi Frame Generation, HDR RenoDX et ReShade - installes en un clic, verifies, retirables en un clic.
Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain
ReShade add-on that makes DLSS 5 Neural Rendering cheaper: peripheral compression before the model and model passes every N frames with motion-vector reprojection
Run ReShade on Roblox without modifying the game.