OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Top PSC GitHub Repositories & Tools (2026)
Discover the most starred and trending open source tools tagged with #psc.
Stable Diffusion web UI
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
FreeScout — Free self-hosted omnichannel AI-powered helpdesk & shared mailbox
Rust profiler for CPU, memory, SQL, HTTP, and async performance, with Prometheus and Grafana support.
AI Image Toolkit that runs fully in your browser — free, private, and offline-first.
A tab-completion manager for PowerShell, powered by Rust engine and interactive menu.
blint is a Binary Linter that checks the security properties and capabilities of your executables. It can also generate a Software Bill-of-Materials (SBOM) for supported binaries.
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS 4 and FSR 3 upscalers with motion measured from the frames (preview), one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
DLSS 5 (Neural Rendering) em qualquer jogo, emulador ou video que apareca na tela - sem injetar nada no processo do jogo. Precisa de uma GeForce RTX.
Superseded from DLSS 5 Neural Rendering v3.3.5, which handles mipped outputs itself. For earlier versions: supplies a single-mip DLSS output in D3D12 games whose output has a mip chain