zinnschlag/OpenEngine
OpenEngine is a bunch of reusable game engine components gathered from the OpenMW project
Game-oriented object interfaces
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
OpenEngine is a bunch of reusable game engine components gathered from the OpenMW project
A command line tool, that lets the user quickly and interactively select a file from a git repository. This file is then used to issue another command (by default opening it in gedit).
An experiment in GUI design. The basic idea is to develop GUIs at a higher abstraction level, i.e. don't design windows, menus, toolbars and such, but user-interactions.
A gedit plugin for setting fixed window default settings