zard17/GLSL-Debugger
GLSL source level debugger.
testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/erwincoumans/bullet3
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GLSL source level debugger.
MEAN test application
Open, decentralized virtual world using sensors to control avatars and dynamically assigned devices as servers. San Francisco based startup, we are hiring: http://highfidelity.io/jobs You can also contribute by doing jobs listed at http://worklist.net -
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