willy-vvu/VisualExercise1
Conceptualizing a spatial debugger.
A test build target for the new Seismic Eruptions
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Conceptualizing a spatial debugger.
Racing, Refined. Essence, re-imagined for the browser.
A quick example workflow of using 2D art assets in Three.js.
A massively multiplayer space shooter game, developed in 8 hours at MIT Blueprint 2015.