vvhh2002/gaminganywhere
GamingAnywhere: An Open Cloud Gaming System
A lightweight 2D vector drawing framework using C++ for iOS, Android and Windows. 支持多点触摸的矢量绘图框架.
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GamingAnywhere: An Open Cloud Gaming System
WhirlyGlobe Development
Open h.265 video codec implementation.
Open Source H.264 Codec