vincent-huang/CubicVR.js
CubicVR 3D Engine, WebGL Edition
Rendering strange attractors in 3D using Pre3D and HTML5 Canvas. Numerical solutions to the systems of differential equations computed using both the Euler method and the Runge-Kutta 4th-order method.
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CubicVR 3D Engine, WebGL Edition
Collection of Actionscript 3 image processing libraries
JSLinux rewritten to be human readable, hand deobfuscated and annotated.
Add a retro/vintage effect to images using the HTML5 canvas element