vijaym123/BlameGame
Public repository.
Human navigation has been a topic of interest in spatial cognition from the past few decades. It has been experimentally observed that humans accomplish the task of way-finding a destination in an unknown environment by recognizing landmarks. Investigations using network analytic techniques reveal that humans, when asked to way-find their destination, learn the top ranked nodes of a network. In this paper we report a study simulating the strategy used by humans to recognize the centers of a network. We show that the paths obtained from our simulation has the same properties as the paths obtained in human based experiment. The simulation thus performed leads to a novel way of path-finding in a network. We discuss the performance of our method and compare it with the existing techniques to find a path between a pair of nodes in a network
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Public repository.
Command line utility for generating books and exercises using GitHub/Git and Markdown
A CSS button library built using Sass and Compass
a graph visualization library using web workers and jQuery