# tsingjinyun/CylinderProjection

> Using a shader to deform a pano fbo so that it can be projected onto the inside of a cylinder.

- **Canonical URL**: https://githubrepo.cloud/repo/tsingjinyun/CylinderProjection
- **GitHub Repository**: https://github.com/tsingjinyun/CylinderProjection
- **Maintainer / Creator**: https://github.com/tsingjinyun
- **Discovered On**: Nov 1, 2026

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