trond/UnityStaticReference
A simple Unity project demonstrating the importance of clearing out static references to Unity-objects.
A small example on how to set up an automatic entry point in Unity, without the need for existing logic components in scenes.
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A simple Unity project demonstrating the importance of clearing out static references to Unity-objects.
A toolset for working with text-based scene files in Unity (http://www.unity3d.com) instead of the built-in binary format.
A community effort to create an ocean object for Unity.