thomasflyvholm/HTML-GL
Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
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Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL
Using of selector drawables and colors for custom layouts to handle state_pressed like a Button and state_checked like a ToggleButton.
Dshell is a network forensic analysis framework.
USBdriveby exploits the trust of USB devices by emulating an HID keyboard and mouse, installing a firewall-evading backdoor, and rerouting DNS within seconds of plugging it in