# tgriebel/Raytracer-Graphic-Pipeline

> Entirely from scratch using C++. Started back in 2011, but I've made major updates in 2021. Includes both a rasterizer and raytracer. This is something of a general "pure" graphics repo at the moment.

- **Canonical URL**: https://githubrepo.cloud/repo/tgriebel/Raytracer-Graphic-Pipeline
- **GitHub Repository**: https://github.com/tgriebel/Raytracer-Graphic-Pipeline
- **Maintainer / Creator**: https://github.com/tgriebel
- **Discovered On**: Sep 25, 2026

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