tcsavage/shader-cats
Experiment implementing shaders as Bi-Cartesian Closed Categories
Final year university project: a path tracing* ray tracer implemented in Haskell. (*May or may not support path tracing at this time)
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Experiment implementing shaders as Bi-Cartesian Closed Categories
Clojure comonads
Haskell bindings to AGLGUI (a simplified C wrapper around Awesomium)
An experimental compiler I wrote while learning about implementing lazy functional languages