stevekane/jam
A functional component-entity-system game architecture and library for building web games and Chrome apps
The standard beginnings of a NodeJS webapp using Express & (redis, dustjs-linkedin, authentication) with full-on testing and code coverage (grunt, jshint, jasmine, jasmine-node, webdriverjs, istanbul)
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A functional component-entity-system game architecture and library for building web games and Chrome apps
This is a dumping ground for learning haskell and functional javascript. prepare yourself
multiplayer web game using es6ify, browserify, and phaser
HTTP server that queues requests for web page capture via Phantomjs