secondstory/TouchScript
Multi-touch framework for Unity3d
Simple finite-state machine for Backbone. View states made easy. Synchronizing your application's parts with events made easy.
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Multi-touch framework for Unity3d
Video player for openFrameworks using Windows Media Foundation API and hardware acceleration capabilities
This is a simple example about how to share a D3D texture with openFrameworks using wgl_nv_interop extension.
Collaborative interactive ambient light fixture using Intel's Galileo board.