sebadorn/Physically-based-Rendering
Master thesis: Interactive Physically-based Rendering
Training different types of Artificial Neural Networks in the game of Connect Four.
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Master thesis: Interactive Physically-based Rendering
Master project. Read a 3D model in a format like OBJ, display it per WebGL and provide tools to fill holes in the model.
A collection of small fixes, how-tos, and bash scripts for some Ubuntu/Linux, LaTeX and programming problems I encountered.
Demo for the Mozilla Dev Derby in January 2013 to the topic of Drag and Drop.