saim80/DataAccess
Data Access Module for the Unreal Engine which saves UObjects
Open-source, cross-platform 3D native C++ game framework making it easy to create mobile and desktop games.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Data Access Module for the Unreal Engine which saves UObjects
My C implementation of John Gruber's Markdown markup language
Simple Cocoa global hotkeys
This is a JSON C++ library. It can write and read JSON files with ease and speed.