rswaroop/SamsungHack
Public repository.
Rendering different kinds of objects, showing different shader model and so on.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Public repository.
Rubik'd Cube implementation using WebGL
In this project, I wanted to test the performance of a GPU by getting some stats. I initialize the rendering with certain number of cubes. Then, increment the number of cubes to be rendered on the screen and calculate FPS(other stats).