robksawyer/FreeFrameGL
Syphon Implementation for FreeFrameGL
This is heavily based on the scripts provided in the Mic Control (https://www.assetstore.unity3d.com/en/#!/content/12518) asset package.
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Syphon Implementation for FreeFrameGL
Syphon Implementation for Unity3D Pro
The goal of this script is to handle live audio input analysis as most efficiently as possible within Unity.
C# / Unity port of Joshua Tippetts Accidental Noise Library