rje/NLua
NLua is the bind between Lua world and the .NET world.
A C# implementation of the WebSocket protocol client & server
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NLua is the bind between Lua world and the .NET world.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
A set of C# bindings for Lua with a specific focus on building sandboxes.
A new tag system for Unity that gives you the flexibility you need.