rgee/unitrpg
A turn-based tactical role playing game. Written in C# using the Unity3D engine. Custom data-driven content pipeline.
A human inference modeling project where I attempt to write a sudoku solver using my own solving strategies, not simply computing the optimal placement.
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A turn-based tactical role playing game. Written in C# using the Unity3D engine. Custom data-driven content pipeline.
A character editor for some trpg.
A bunch of small applications to experiment with AnuglarJS
Some dotfiles I like to keep around.