redbluegames/unity-pixel-palettemap
Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.
Repository of the current tools Red Blue Games uses for Unity products.
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Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.
A Java plugin for Unity that we can use to call the Android API if Unity doesn't implement it.
Prototype for a hack and slash dungeon crawler we're working on.
An infinite runner following a black and white pixel's quest to change into a color pixel.