raymondlu/wesnoth
Free, turn-based strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat.
A Cocos2DX project demonstrating a method of setting a global opacity on a particle system. The particle system is first rendered to a texture which is then used on another sprite node. The opacity can be set on this sprite node modifying the entire particle systems opacity without modifying the particle systems overall appearance.
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Free, turn-based strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat.
special effects collection for cocos2dx
A fast,scalable,distributed game server framework for Node.js.
Contains different cocos2d-x samples