rahular/deepmind-dqn
The original Deepmind Atari 2600 DQN code
In the unique game of magnetic carom, the coins are magnetized using powerful magnets. The ultimate goal of the project is to build an AI player which can play the game on it’s own. The main premise of the project is to explore the problem of simulation under uncertainity. Since the magnets can be oriented in many ways, the resultant field can make the coins move unpredictably. A simulator for this setup was built successfully which calculated the fields around the coins and predict the state of the board when the perticular strike was made.
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The original Deepmind Atari 2600 DQN code
Public repository.
Public repository.
A skeleton REST server and Android app. Can be used as a template for building cool stuff.